ensnaring arrow poe wiki. Mod Id: EnchantmentEnsnaringArrowAreaOfEffect1: Name: Enchantment Ensnaring Arrow Area Of Effect 1: Groups: SkillEnchantment: Mod type. ensnaring arrow poe wiki

 
Mod Id: EnchantmentEnsnaringArrowAreaOfEffect1: Name: Enchantment Ensnaring Arrow Area Of Effect 1: Groups: SkillEnchantment: Mod typeensnaring arrow poe wiki Linking it to Barrage Support does nothing

60 secCritical Strike Chance: 5. 00% Effectiveness of Added Damage: 30% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As a result, something like EQ’s aftershock that does 150% MORE damage with ailments is the best damage scaler for bleed in the. 25 secCritical Strike Chance: 6. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. A number of enemies hit by the wave will release. Puncture Attack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)% Requires Level 4 Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Per 1% Quality: 1 Superior 2 3 4 1% increased Cast Speed Base. }} {{Version history table end}} {{Version history table end}} Vinibot: /* Version history */Give the changes text to Template:Version history table row as an argument instead of floating it between templates. If you need further proof, try it with multiple projectiles support. 20 sec Critical Strike Chance: 5. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. Level: (1-20) Cost: (24-50) Mana. 2. 50 secCritical Strike Chance: 6. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Phase RunSpell, Duration, Movement, Physical, TravelLevel: (1-20)Cost: (8-13) ManaCooldown Time: 4. Log In Create Account Contact Support. Barrage skill itself never fires. 15. Blood. Spectral Shield ThrowAttack, Projectile, PhysicalLevel: (1-20)Cost: (7-10) ManaCritical Strike Chance: 5. Attack Damage: (125-170)% of base. Ice CrashAttack, AoE, Cold, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (230-280)% of baseEffectiveness of Added Damage: (230-280)%Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Base duration is 3. Effectiveness of Added Damage: (125-170)% Smash the ground to bring forth multiple spears to damage enemies. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. Path of Exile. Edit. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. Spectral Throw Attack, Projectile. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. The debuff deals more damage and lasts longer for each hex applied this way. Covers enemies in ash, causing them to move slower and take. Covers enemies in ash, causing them to move slower and take increased fire damage. 50 secCritical Strike Chance: 6. Some overkill damage from a killing blow on a cursed. From that point of view,. Each slash does less damage than a single hit from Cleave, but the two slashes overlap in the middle, hitting enemies in front twice. Gain stages by killing enemies while carrying the banner. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. BlightSpell, Chaos, AoE, Channelling, DurationLevel: (1-20)Cost: (2-5) ManaCast Time: 0. Each Snare applies 30% less Movement Speed to Rare Enemies. 0. 00 secCast Time: InstantRequires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. 01% of Life for each Mine DetonatedFirst Mine. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. After travelling a short distance they change to a second form, which moves much faster. These arrows deal 165% more damage on hit and 120% more damage. Level: (1-20) Cost: (14-20) Mana. • 8 mo. 1. It should be multiplicative. Blade BlastSpell, AoE, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. This skill cannot be used by Totems, Traps, or Mines. Sniper's Mark. Reave. If an enemy is near where you target, you'll teleport to it from a short distance away, slam,. Any additional arrows stuck to the enemy after the first one will add its damage to the explosion. Flask effects are temporary effects that are granted while drinking a flask. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). Attack Damage: (200-300)% of base. While the spell deals chaos damage, the damage. Seiyashi. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. Level: (1-20) Reservation: (34-279) Mana. Sweep Attack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (170-225)% of base Effectiveness of Added Damage: (170-225)% Radius: 26 Requires Level 12 Swings a two handed melee weapon in a circle, knocking back monsters around the character. Burning Arrow Attack, Projectile, Fire, Bow. Level: (1-20) Cost: (4-12) Mana. (1-83) Attack Speed: 30% of base Attack Damage: 135–165% of base. 00 sec Can Store 3 Use(s) Cast Time: 0. Affected. Snipe Burning arrow + Ignite negates the downsides of Widowhail very effectively. 50 sec Radius: 22 Requires Level 24 Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. Radius: 36 Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Haste Aura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Gem. Raise Zombie Spell, Minion Level: (1-20) Cost: (10-38) Mana Cast Time: 0. To survive the harsh winters, you must be like the fox. The arrows degrade in-flight as the lightning dissipates, soon vanishing. Cast Time: 0. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. Burning arrow provides large amount of flat damage, ignite does not care so. It's an absolutely mandatory component of non Crimson Dance bleed bow builds, and it blocks all global pierce/fork/chain. Endgame bosses with this character : of Contents Gameplay - 00:00 Gear - 01:25 Flasks. 9) secondsCursed enemies. 00% Effectiveness of Added Damage: 180% Requires Level 12 Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. 75 secCritical Strike Chance: 6. Channelling for longer builds up. 19, it will be the primary. Test 2: - 18 cost skill triggered immediately by 43 cost active skill + 14 cost triggered skill - no. Icestorm is a cold spell only available through The Whispering IceThe Whispering IceVile StaffWarstaffQuality: +20%Physical Damage: 49. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Enemies who leave the beam continue to burn for a. When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill This is a Support Gem. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. I assume most bow builds use Sniper's. Attack, Projectile, AoE, Bow. Mechanics. 3. Any additional arrows. 80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Effectiveness of Added Damage: 110% Requires Level 34 Create a sphere of water, or move an existing sphere and reset its duration. Stormbind is a channelling spell that places runes on the targeted ground as the skill is channelled. 50 sec AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. Both the skill and support are on the same support gem. 00 secCan Store 3 Use(s)Cast Time: 0. Per 1%. Boots. Poacher's Mark Physical, Spell, Curse, Mark. Elementalists will usually take Unbound Ailments because they get guaranteed 15% minimum chill along with a 40% max chill effect (which is just 40% reduced action. Split Arrow now fires additional arrows at higher levels. I made sure to rush the bleed chance nodes cause deadeye doesnt get the 50% bleed from normal lab like glad does. Can Store 1 Use (s) Cast Time: Instant. Clarity Aura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Attack Damage: (47-54)% of base. A rare quiver can also provide a lot of damage over time multiplier, which is very good for ignite when combined with the bonus from Widowhail. 00 secCan Store 1 Use(s)Cast Time: 1. Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. Level: (1-20) Cost: (7-11) Mana. Per 1% Quality: 1 Superior 2. The clone is a minion that uses your bow and quiver. 19. Ensnaring arrow and pierce mechanic problem. 20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36 Requires Level 24 Casts an aura that adds fire damage to the attacks and spells of you and your allies. 50 secRequires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Spellslinger Spell Level: (1-20) Cast Time: Instant Requires Level 24 Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack. Only works with Daggers, Claws, and One-Handed Swords. Per 1%. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies deal (16-109) to. Reckoning Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0. These attacks have a small randomised spread. 1 Recipes Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages a number of surrounding enemies. Sign Up. Per 1%. Each spore pod deals chaos. Determination Aura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. 3. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. Ice SpearSpell, Projectile, ColdLevel: (1-20)Cost: (8-23) ManaSoul Gain Prevention: 0 secCast Time: 0. Attack Damage: (130-154)% of base. Level: (1-20) Reservation: (22-186) Mana. 00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. Mirage Archer Support summons a Mirage that casts supported skills periodically for you. You are healed for a portion of the debuff damage. Cannot support totems,. Gem. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. Animate Guardian. 50%Attacks per Second: 1. Cast Time: 0. 3. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. 0. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. Arctic ArmourSpell, Duration, ColdLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. All the items are just spitballing. . The clone is a minion that uses your bow and quiver. It contains Path of Exile assets sourced or derived from the game itself or its official website. 50 sec. Ensnaring arrow currently only applies the snare to the last target hit. Level: (1-20) Cost: (7-9) Mana. The. 9-33) Mana per second. Per 1% Quality: 1% increased Area of Effect Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. PoEDB. Mod Id: EnchantmentEnsnaringArrowDebuffEffect1__ Name: Enchantment Ensnaring Arrow Debuff Effect 1: Groups: SkillEnchantment: Mod type. Sniper's Mark Spell, Curse, Mark. Ensnared enemies always count as moving, and have less movement. Only works with Daggers,. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Creates Consecrated Ground on Use (30-15)% reduced Duration. The skill consumes Spirit Charges. * Ensnaring Arrow has been added to the game. Requires Level 4. 0. 50 sec. When the arrow lands, you are teleported to it and a clone is summoned at your old location. 20 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies. Release to fire it, leaving spore pods in its. How to use Ensnaring Arrow? Help I have seen so many people talk about using Manaforged Arrow with Ensnaring Arrow. Level: (1-20) Cost: (7-11) Mana. Enemies can be hit. Someone correct me if I am wrong, but ensnaring only applies on the last mob of the projectiles lifetime, so when hitting enemies with Sniper's mark directly, it will split the projectiles causing the rares and uniques not to be ensnared. Shares a cooldown with other Guard skills. With its current function it doesn’t. Ensnaring Arrow; Ethereal Knives; Explosive Arrow; Explosive Trap; Fire Trap; Flamethrower Trap. Due to wiki technical error, the skill only have 3 modifiers, the mod Trigger Doom Blast when a Hex from Supported Curse Skills. Penance BrandSpell, AoE, Physical, Lightning, Duration, BrandLevel: (1-20)Cost: (15-27) ManaCast Time: 0. 50 sec Requires Level 10 Summon Skeleton Warrior minions at the targeted location. 85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. These runes hinder enemies standing on it. Can Store 1 Use (s) Requires Level 8 Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Last edited by LegitPasta on Jan 22, 2021, 9:23:38. 00%Effectiveness of Added Damage: 300%Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Per 1%. Convocation Minion, Spell, Duration. Poacher's MarkSpell, Duration, Curse, MarkLevel: (1-20)Cost: (16-33) ManaCast Time: 0. 50 secCritical Strike Chance: 5. Conductivity Spell, AoE, Duration, Lightning, Curse, Hex. In order to overcome this, we will be using a second weapon set including a bow (Ideally Quill Rain due to high aps but it doesn't really matter) using the skill Ensnaring Arrow. There you'll see an option for # of Ensnare Stacks. If different arrow skills, then they have individual cooldowns, so it is not wrong to have more than one arrow skill on automation. The enemy has less movement speed. Each Snare applies 25% less Movement Speed to Unique Enemies. Contagion Spell, AoE, Duration, Chaos Level: (1-20) Cost: (5-20) Mana Cast Time: 0. Legacy variants. Basic idea is adding Reaper to HoP builds. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage 5%. Attack Damage: (47-54)% of base. Effectiveness of Added Damage: 95% Requires Level 34 Create a Tornado that hinders and repeatedly damages enemies around it. Combust is a skill granted by Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, MeleeLevel: (1-20)Cost: (15-19) ManaCooldown Time: 8. Ball LightningSpell, Projectile, AoE, LightningLevel: (1-20)Cost: (12-23) ManaCast Time: 0. 50 sec. These projectiles quickly dissipate as they travel, before disappearingPer 1%. Cremation Spell, AoE, Fire, Duration, Projectile Level: (1-20) Cost: (11-20) Mana Cast Time: 0. 00 secCan Store 1 Use(s)Cast Time: 0. Barrage Attack, Projectile, Bow. 28 sec Requires Level 10 Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times. Raise Spiders is a spell that summons two allied Spectral Spider minions. Only one aspect skill can be active at a time. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. 22 Ancestor League Build Scaling, How to increase Damage and Defense & Key Build Info. 0 use the gem art of the current Vulnerability Vulnerability Spell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. 10%Attacks per Second: 1. If it ignites an enemy, it will also inflict an additional debuff. 00 secUse Time: 0. Using this skill makes our enemies act as if they are moving, resulting in more bleed. Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana. 6)Critical Strike Chance: 5. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Consecrated Ground created by this Flask has Tripled Radius. Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: (1-20)Cost: (2-4) ManaCast Time: 0. 00 secCan Store 1 Use(s)Cast Time: 1. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. 30 secCan Store 1 Use(s)Cast Time: InstantRadius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. As the projectile travels, it repeatedly applies a. Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are. To actually answer your question, it’s because skills, supports and other avenues for damage only scale bleed when they specifically state increased/more for ailments. 00% Effectiveness of Added Damage: 70% Requires Level 10 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the. The supported skills' arrows will then fire out in a circle from where it lands. With each Galvanic Arrow fired, lightning will burst from your bow. 50 sec. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect You and nearby Allies Leech 0. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. 50 secCritical Strike Chance: 6. The arrows have a short range, but it can be. The debuff is spread by Contagion. Probably because it could. This effect will chain to your other nearby skeletons. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. The Bleed Bow Gladiator has become a community favorite and a powerhouse that can function at any level of gear. If the melee strike hits a target,. Blade VortexSpell, AoE, Duration, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. Summon Skeletons Spell, Minion, Duration. 20 sec. Mana costs increased based on number of arrows. Attack Damage: (44-57)% of base. Attack Damage: (38-44)% of base. Cast your Hydrosphere behind the enemy and fire away. 40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)% Perform a swift counter-attack against enemies in a cone shape when you block with your shield. 00 secCan Store 1 Use(s)Use Time: 0. The snare will break if they leave the area of effect. 00 sec. Burning arrow provides large amount of flat damage, ignite does not care so much about critical strike chance and both ignite & snipe makes attack speed less relevant in dealing damage. Mirror Arrow. Per 1%. 00%Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. EnfeebleSpell, AoE, Duration, Curse, HexLevel: (1-20)Cost: (16-33) ManaCast Time: 0. (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect. I took tailwind first, then rupture. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Level: (1-20) Cost & Reservation Multiplier: 200%. Corrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The secondary arrow from Tornado Shot has had its effect changed. Critical Strike Chance: 5. And this is where i realized it was going to be counter-synergistic with ensnaring arrow against boss because of. Vendor Recipes Item Cluster Jewel Oil League. 2Critical Strike Chance: 6. Brutus Royale returns Dec 22, 2021 and Dec 29, 2021 @ 3PM EST for 24HoursRoyale Clips Ballista Attack, Totem, AoE, Fire, Projectile, Bow. 00%Effectiveness of Added Damage: 45%Radius: 12Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst. Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. Increased damage by raising its flat damage penalty from -30% to -20%. Demonic Ensnaring Arrow Effect Skill Gem Effect Your Ensnaring Arrow becomes a Demonic Effect. Flameblast Spell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0. If a projectile is unable to perform a behavior in its sequence, it will attempt. Acquisition. Detonate DeadSpell, AoE, FireLevel: (1-20)Cost: (5-20) ManaCast Time: 0. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 10 Casts an aura that grants life regeneration to you and your allies. Icon: U. Linked hex curses are also applied to those enemies. Name: Summon Greater Harbinger of Brutality: Skill Id: SummonHarbingerOfBrutalityUber: Icon: Cast Time: 1. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. Item. Per 1% Quality:1Superior2Anomalous3Divergent0. Attack, Projectile, AoE, Bow. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. My idea is that, assuming Sniper's Mark only allows a projectile to split once, you can have a projectile already split by Sniper's Mark to come back to hit the marked target to make it the last target. However, since Spirit Burst is not granted by a skill gem, it cannot be supported by Empower SupportEmpower SupportSupportIcon: +Level: (1-3)Cost & Reservation Multiplier:. On paper, this skill should be making it into nearly every hit. Culling Strike Support makes supported skills kill enemies with 10% or lower life immediately on hit. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 2% increased Area of Effect. Each spore pod. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. 60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. I'll try this on my Ice Shot build. 60 secCritical Strike Chance: 6. Enemies take three times more damage from bleeding while they are moving. 00 sec. 80-0. Ensnared enemies always count as moving, and have less movement. When it collides with something it will shatter, launching a number of smaller shards as projectiles. Boom! Doubled hits. 80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)% Perform a deadly counter-attack when you block. Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Shares a. The tether itself is almost completely invisible, as are the arrows that apply it. Smite Lightning, Attack, AoE, Duration, Melee, Strike, Aura Level: (1-20) Cost: 6 Mana Attack Speed: 85% of base Attack Damage: (195-218)% of base Effectiveness of Added Damage: (196-218)% Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. Having more than one gem of the same arrow skill puts them all on cooldown together. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are stationary. The totem placement speed is nice. Edit. 60 secCritical Strike Chance: 5. Your potential rewards however change based on class. You. Level: (1-20) Cost: 6 Mana. Ensnaring Arrow is linked to Manaforged Arrows and costs 14 mana. The beams deal physical damage and inflict a physical. Mana cost reduced at all levels. Once you have access to Explosive Arrow, link it with Elemental Damage with Attacks, Greater Multiple Projectiles and Combustion. Enemies near either end of a beam also suffer burning damage. 50 sec Requires Level 16 Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage. "Ensnaring Arrow. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. 20 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies. Spirit Burst is a skill granted by Lightpoacher. Projectile Speed: 1000 Throws a spectral copy of your melee weapon. Earthshatter Attack, AoE, Slam, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)% Requires Level 12 Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Level: (1-20) Cost: (24-50) Mana. Effectiveness of Added Damage: 160% Requires Level 12 Deals lightning damage based upon your missing mana in a circular area around the targeted location, as well as in four rectangular extensions. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. 50 sec Requires Level 10 Throws a mine that will teleport you to it when detonated. It does not grant a bonus to your character, but to skills in sockets connected to it. These attacks have a small randomised spread. If you want puncture for bossing, you need ensnared arrow balistas (or shoot it yourself). Mines detonated by Skitterbots will re-arm. Fires an arrow that converts 60% of physical damage to cold. Leap Slam Attack, AoE, Movement, Travel, Slam, Melee. Despair gems dropped before version 3. This gem is invaluable for unleashing a flurry of attacks on strong. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Raine_Live. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. Tectonic SlamFire, Attack, AoE, Slam, MeleeLevel: (1-20)Cost: 10 ManaAttack Speed: 80% of baseAttack Damage: (180-220)% of baseEffectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. You. Increased Area of Effect mod and its progression per level doubled.